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DivoFST

67 Game Reviews

14 w/ Responses

Really good atmosphere, the music you used mixed with an awesome background and scary details really brought me to an immersive world.
Like GrimRider said, the story seems too good to be left behind, i would have loved to see you develop it a lot further, a change of background with each level would have been awesome as well.
The levels are just too long and too monotonous, the first 2 should have been half the length they were and presenting a more complex challenge, at least the second.
Great job!

Great game, very fun, lacks SFXs.

Awesome game, the idea is great, the gameplay is addicting and the visuals are gorgeous!
Reminds me of a level in an old Saturn game called Mr.Bones :D

The game is built on a great idea but suffers from a number of problems that ruin gameplay.
-Speed, once i got the speed upgrade i got an upper hand so big that the missions were almost no challenge at all:
-Bombs, the 2 upgrades that we can buy ruin the game completely, i passed about 50% of all missions just by blowing both their bases in the first 2 seconds and if they had more i just sent my soldiers;
-More than 1 soldier being built, once my bases pumped 4 soldiers at a time and i had bombs it was just impossible to lose unless i wanted to.

I love the idea, i like the art, the gameplay is very flawed and the game ends up being no challenge at all..still a fun experience :)

Great mixture of a Sonic game plus a little bit of Mario and of course Dragon Ball!
The game is pretty smooth, the controls work fine and i found no obvious bugs.
I really love the SFX when you hit either A,S or D and when he dies, well played!
Now the bad parts:
-Maybe i am missing an important piece, but while the A and S button might add some variability to the game they seem pointless since the D hits further at no additional cost;
-In a game with so many SFX it feels really empty when um jump and no SFX at all comes out;
-Checkpoints? Sometimes i am trying to complete the mission as fast as i can and fall on a whole close to the end it is really anoying having to start all over;
-The music in mission 3 clips quite a bit;

Overall great little game, suits the Sonic fans pretty well and brings some nostalgia back to DB and Mario fans.

The game is amazing, iv spent the whole afternoon playing the Awaken saga and i dont regret a second of it!
The game has very pleasant graphic work, the music fits very well and the gameplay although not perfect is really damn fun!
Presents a real challenge :D
Cheers!

Ok first of all i have to congratulate you on making a submission for the contest, working with a random team is extremely hard and only our 3 teams made it!
I like the gameplay, the jet thingy makes it an interesting gameplay detail, also the classic enemy + spike combo make numerous combinations to make levels harder and unpredictable.
The enemies had nice detail in the way they were made and certainly were very diverse giving the time you had.
The art was very smooth and gameplay pretty clean of bugs.
The bad parts:
-This game feels very default, it was like you had little time to make a game so you went ahead and used some premade resources into a game.
-The jet thing? I cant see a connection to Miley, maybe my mistake..but it really looks another pre made thing added for gameplay and not for this specific game.
-The assassin game style is completely overlooked

Overall this is a nice game on its own, nice graphics, good retro music, and smooth gameplay it just doesnt convey the Assassin game at all and feels too default.
Cheers and good luck!

Igmon responds:

There were some resources pulled, but all of them were modified to fit in the game, I'd say 90% of the game is still from scratch. Fonts and some of the UI art were from my 'generic' assets. The platforming mechanic is a framework I made a while back, but that's only for the movement and jump. The jetpack mechanic was done from scratch.

Ok first of all i have to congratulate you on making a submission for the contest, working with a random team is extremely hard and only our 3 teams made it!
I think this game had some sweet details put into it, the programming is definitely awesome, probably the best of the 3 games, the idea is certainly sweet as well.
The music fits like a glove, major props to fellow musician S3C, you made an awesome job.
I like the art, specially the bosses art they were pretty good.
Some bad points:
-This could be a bad or an awesome one, the Cage voice clips sound so SO similar to the actual Nicolas Cage voice that i find myself traped between thinking they are voice acting or actual cage clips, if its VA then AWESOME!...if it not then that's a bit lazy and possibly illegal of you xD
-The main character, is it a complete random guy? Maybe i am missing a joke.

Overall i think this is without a shadow of a doubt the game that has the best gameplay, it is very fun and impressive giving the deadline, the Assassin game theme however seems absolutely overlooked, not sure how the judging will be. If the theme was celebrity our game would not stand a chance at all xD
Cheers and good luck!

The game is decent, has a few glitches thought.
Nice graphics, lacks sound.
Thanks for using my song OUTMIND :D

TeamAmadeus responds:

Thank you for the great song :D

The game not bad, i like the sounds but some background music would be nice.
Possible Bug: When i pressed restart the numbers got scrambled and on top of each other, when i moved a piece it returned to normal but the level was already ruined.

DasSG responds:

I've tried to reproduce this bug several times with no luck. Maybe I'm missing some important details. But I believe player can scramble again as a workaround. As for the music - I'll think about it. You have a nice collection :)

Sometimes I make music.
But mostly, I think about making music, fail, get sad and give up.

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